Wednesday, 5 March 2008

Yawn

Morpher

I have been having A LOT of fun with the morpher modifyer today. I have used it to make several expressions for my character. I was surprised at how simple it was to achieve realistic facial expressions.

A tip for anyone who has used the Symmetry mod, When you clone the mesh for the morpher, make sure that you convert the whole clone to an editable poly, because I found that when the Symmetry mod was used on the target for the morpher, it made a huge mess of the mirrored side of the face.

Frown

Teeth/inside of mouth


For lip sync, The mouth will need some inside detail. When pronounce the letter S for example we show our teeth and for TH our tongue comes between our teeth slightly
In the image I have just used a simple multi-sub material to show the teeth as a different colour to the skin, When it is done I will use a photo of real teeth and map it on to the model.

Comparison to sketch




The Mesh In More Detail....




As you can see when comparing it with the original sketch, the character has a long face and a pointy chin. The bags under his eyes demonstrate that a life of Rock and Roll has taken it toll on his face/skin. The map will further enhance this when it is applied.

Old Rocker Head

Hey every one, Yesterday I had a bit of a 3D Studio Max binge.....
I have created the complete head for my Old rocker character.